3D Design

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Nautilus
2024
Nautilus is a VR immersive experience that explores themes of grief and reconciliation. It is a collaborative, single semester project created by nine Digital Art and Media Design student at Penn State. My roles as a part of the team was 3D modeler, audio editor, documentation assistant, and narrative assistant. Below is a one minute trailer, and an 18 minute full play-through along with official documentation outlining the design process.
Plus Size Barbie Dolls
2023
Dream House
2023
Modeling exercise in Maya, creating a dream house modeled in Autodesk Maya, 2023.
Pack Your Bag
2023
Pack Your Bag is created by solely cardboard, paper and glue. The form of the sculpture is meant to represent the verb "to stretch". Along with the bag is a talisman that is modeled to represent a sensory toy to relieve stress from the traveler who is wearing the backpack.
What's in the Gap?
2023
Fabricated out of pylar wood, metal, and fabric. "What's in the Gap?" represents a gap in time as well as space. The lampshades and their respective bases represent how things change over time.
Party Monster
2022
Character designed in Blender and 3D printed from a Prusa printer. Post-processing done with putty, sandpaper, gesso, and acrylic paint.
Memorial Object
2022
Created as a speculative design with the idea for it to be made out of glass and distributed to every person in the world to commemorate the COVID-19 pandemic. The hands reaching for the plane dividing them represents the lack of touch experienced during the pandemic as well as our screens being the main form of communication and seeing one another. Modeled in Blender, 2022.
Shoes
2022
Created as an exercise in Blender, 2022.
Lego Person
2022
An exercise to practice creating toys with pieces that fit together and are functional. Created in Blender, 2022.
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